Top 100 at Steam Greenlight after 655 days

Hello fellow readers

This post i want to talk aout steam greenlight experience. Some years ago I developed Robo Miner, a casual digger/mining game for android devices using libgdx. Back the days (and still) I really like how libgdx handle things, so I sticked to it for nearly every of my following games (except dedicated pc games) Continue reading Top 100 at Steam Greenlight after 655 days →

Obligatory First Post

Weeelll! This should grow to my new Dev BLOG – I don’t know if I find any time to actually fill it with interesting stuff .. the purpose is to post some developer related posts, minds, opinion about different things whenever I feel that I have to say something not directly related to one of my projects but still as a Log which may or may not be interesting for other devs to read 🙂